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PARKOUR SYSTEM RAPID PROTOTYPE
ROLE
Blueprint Programmer
DESCRIPTION
Leading into our final project at University we had to generate and rapidly prototype several different game ideas before selecting which one our group would take forward to develop for the rest of the year. One of our ideas was for a multiplayer tag game that used parkour for its movement, this was the prototype I built for the parkour component in just a couple of days. The system features a range of different vaults/mantles that are purely context sensitive, the player presses to jump near an obstacle and then the height and depth of that obstacle determines which animation is used.
ENGINE
Unreal Engine 5
YEAR
2022
GENRE
Casual/Party
PLATFORM
PC
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