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CONDUIT - EARLY FREEFLOW COMBAT PROTOTYPE
ROLE
Blueprint Programmer, Technical Animator
DESCRIPTION
This is an ongoing side project currently at a very early prototyping stage, based on Arkham, InFamous, and Insomniac's Spider-Man. The project is built off Epic's GASP motion matching and the focus up to this point has purely been on the game feel of basic strikes. Setting up the targeting system, motion warping, syncing and alignment of hit reactions, active ragdoll, camera shake, VFX, SFX layering, etc.
ENGINE
Unreal Engine 5
YEAR
2026
GENRE
Third-Person Action
PLATFORM
PC
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